Story
A lot of heroes in the Solana Galaxy have been
disappearing, but revealed to have been taking part in an illegal combat sport
called Dreadzone, created by Gleeman Vox, where heroes are forced to kill each
other.
After the events of Up
Your Arsenal, Ratchet, Clank, and Al are running the Starship Phoenix, when some menacing robots appear out of nowhere
and kidnap them. They are taken to the Shadow Sector and Ratchet is forced to
compete in Dreadzone. The three are given Deadlock collars which will explode
if they become uncooperative or boring. Clank becomes the "Mission Engineer", giving Ratchet advice, and Al serves as the mechanic for the Combat Bots, Merc and Green, who aid Ratchet. Together, they hatch a plan to deactivate the collars and rescue the other prisoners, as well as putting a stop to Vox's game show.
One thing different from the game’s predecessors is that it is
much darker in tone due to the premise. Despite that, the comedy is still
present to balance the tone. New characters include Merc and Green, Ratchet’s
robotic assistants; Gleeman Vox, the main antagonist; Ace Hardlight, the
champion of Dreadzone and lead Exterminator, who Vox keeps exploiting; and Dallas and Juanita, the
hilarious commentators.
Gleeman Vox |
Gameplay
The game is similar to its predecessors, but more of a focus on shooting and less platforming, while still
keeping the RPG elements. You can still purchase weapons from weapon vendors as well as upgrades
for the Combat Bots at Al's shop. Weapons and health can still be upgraded with experience
points.
In addition, you can also purchase two types of modifications for your
weapons, “Alpha” and “Omega” mods. The “Alpha” mods improve statistics like rate
of fire and ammo while “Omega” mods adds a secondary effect to the weapon such
as napalm, acid, bombs, and electricity. You can switch them around at any time to see which mods fit best with each weapon. In normal mode, you can upgrade
weapons to Level 10, but in Challenge Mode, you can upgrade to Level 99. There are a total of 10 weapons in the game, the smallest amount in any game in the series.
Ratchet, Merc and Green fighting an Exterminator. |
There are various vehicles like the hovership,
Puma, Landstalker, and hoverbike, which are really useful throughout the game, but the controls take a while to get used to. For the hovership and hoverbike, you have to push the left stick forward in order to accelerate and the right stick to strafe, which makes the flying through rings challenges a little iffy at best.
When you complete a
mission, you earn a number of Dreadzone points and bolts. Dreadzone Points are necessary to progress through the game's story, as it gains access to a series of challenges at the main arena preceding a boss fight with an Exterminator.
This is also the first game in the series to have a difficulty setting. The settings, from lowest to highest, are Couch Potato, Contestant, Gladiator, Hero, and Exterminator.
This is also the first game in the series to have a difficulty setting. The settings, from lowest to highest, are Couch Potato, Contestant, Gladiator, Hero, and Exterminator.
Multiplayer
This is the first game in the series to include cooperative play, where you play the game’s story, but Merc and Green are omitted. Both players can use Merc and Green’s gadgets in order to get through obstacles and when riding vehicles, one player drives and the other shoots.
The online/offline competitive multiplayer returns, with
five game modes: Conquest (earning bolts by killing enemies and capturing nodes), Deathmatch (kill all opposing enemies to the frag or time limit), Capture the Flag (self-explanatory), King of the Hill (reaching maximum number of points in control of the barrier), and
Juggernaut (similar to Deathmatch). I wish I could go into more detail, but I haven’t played much of
the multiplayer and I can’t find someone to play it with.
Graphics, Level Design, and Audio
There isn't much I can say about the graphics and level design since not much has changed and it still contains the large scale of Up Your Arsenal.
The audio in the game is a mixed bag for me. For one, I
think David Bergeaud’s score is pretty weak compared to the previous games and
one of the least memorable apart from the “Challenge Complete” music. I will
give it credit: it still sounds like Ratchet & Clank music, it perfectly matches the dark tone of the game and it sometimes
feels like I’m watching a game show.
There is not much to say about the voice
acting, either, but Dallas and Juanita (voiced by Darran Norris and Nika Futterman, respectively) give out hilarious in-game commentary. One of my
favorite lines comes from Dallas: “Have you ever danced with the Diablo in pale
moonlight? I have and it’s fantastic!” It’s not because of the Batman
reference, but because of how unexpected the follow-up sentence is.
Conclusion
In short, while it is not the best Ratchet & Clank game, it is still a lot of fun and it doesn’t
deserve to be frowned upon by fans. Sure, the game gets repetitive
and it suffers from some slowdowns (my game froze a few times because of so
much activity going on in some challenges), but some of the elements from the series
formula are still present, and there are a heck-ton of enemies to fight, which makes the whole thing satisfying to play through. If you didn’t like it the first time, I suggest
giving it another try.
Now, I haven't played much of the HD remastering, but I do know that Idol Minds seriously needs to patch this game.
Now, I haven't played much of the HD remastering, but I do know that Idol Minds seriously needs to patch this game.
No comments:
Post a Comment